Monday, December 14, 2009

Georgia Math Project Adds Educational Video Games


Three-Year Program in Seven Georgia Districts to Evaluate Impact of Gaming in the Classroom on Student Confidence, Achievement and Motivation


Tabula Digita’s DimensionM™ immersive math video games have been integrated into the Metro South Georgia Learning Resources Systems’ Math Project for 2009-2010. The project is offered by the Griffin Regional Educational Service Agency, an intermediate agency that provides educational leadership and support to eight school districts in central Georgia.

Commissioned in 2007, the three-year Math Project was established to explore ways to significantly increase mathematical achievement for students with disabilities, using some of the nation’s strongest math software programs. The program targets students in grades three through nine in 57 elementary, middle and high schools. During the first two years of the project, the affects of learning math via computer-assisted instruction and hands-on exploration were evaluated.

“This year’s program will add one compelling component to the program, serious educational video technology,” said Mary Elizabeth Mendenhall, Griffin RESA’s Metro-South GLRS Math Project consultant. “This technology should help us reach our goal of fostering student eagerness to learn math while improving teachers’ ability to teach concrete and abstract concepts in an engaging format.”

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